Upon completion of the series of experiments explained above and analysis of results obtained we are now in a position to safely judge and review the outcome of this effort. It has been clearly proved that following the approach described in the methodology step, tensegrities are able to act as a design tool to address the wind tunneling effect and improve pedestrian comfort levels. Being able to simulate and model the geometrically complex tensegrity structure with the usage of particle systems was one of the most significant reasons of actually getting to the position to have the ability to use them as design tools. It has been long awaited by designers to be in a position to investigate complex structures but up until computation lined up with architecture to make these things possible, it could only be described as a distant dream. This thesis achieving to reasonable accurately model tensegrity systems and succeeding into jointly analyze them alongside Fast Fluid Dynamic simulation environment, opens the door to even more complex computational analysis to act as a tool for the designer and offer them new paths to investigate and innovate on.